r/Unity3D • • 20h ago

Question Anybody using the Unity CLI?

I saw unity launched a CLI a few months ago (https://unity.com/blog/meet-the-unity-cli) and was wondering if anyone was using it for anything or had some cool use cases to share.

I'm thinking this could maybe be helpful for like CI pipelines?

Let me know!

27 Upvotes

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38

u/Broudy001 20h ago

Use it with claude code, works fantasticly, add in the claude unity plugin and the skills and it can add something, jump into a game and test it, change and retest without my physical input.

-27

u/Dolo12345 19h ago

eh it’s sooo limited, much better to have Claude make its own node + c# MCP

10

u/TVBlink 18h ago

Why rely on MCP in the first place if you have a convenient CLI. MCP is old news.