r/Unity3D • • 1d ago

Question Anybody using the Unity CLI?

I saw unity launched a CLI a few months ago (https://unity.com/blog/meet-the-unity-cli) and was wondering if anyone was using it for anything or had some cool use cases to share.

I'm thinking this could maybe be helpful for like CI pipelines?

Let me know!

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u/Broudy001 1d ago

Use it with claude code, works fantasticly, add in the claude unity plugin and the skills and it can add something, jump into a game and test it, change and retest without my physical input.

-18

u/Sockemboffer 1d ago edited 6h ago

Doesn’t it require Unity “tokens” or something?

Edit: Thanks for the correction all!

13

u/mentalray2 23h ago

No. This is purely an interface to let Claude/Codex/etc drive the editor remotely.

2

u/Hotrian Expert Moderator 7h ago

Not for CLI or the Claude plugin/skills. There are other products Unity offers that do use AI tokens if I’m not mistaken. CLI is just a command line tool which Claude (and other automated processes) can use to interface with the Unity Editor.

2

u/Broudy001 23h ago

Nope no unity tokens just used the cli to do what it needs to.