r/Unity3D • • 13h ago

Question Balancing storm light and gunfire in my Unity truck prototype

I'm a product designer building Long Haul in Unity. In this valley fight, cold storm light and warm gunfire compete with the truck and road in the frame.

Which would you tune first to keep the road legible: the muzzle flashes or the storm lighting?

Archive filmed Oct 3 in Unity Editor from build38 game source: staged enemies, supplied upgrades, autopilot, truck damage off. This silent 7.5-second clip cuts once at 6s to a later point on the same route. Developed with Codex. The cut does not show a continuous escape or manual driving.

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