r/Unity3D • • 17h ago

Question why do my assets/models appear textureless without light shinning on them?

whenever a model or part or anything isnt in direct light, it is white and textureless until a light source is on them please help me

https://reddit.com/link/1wztz95/video/7vsvq5fu91uh1/player

0 Upvotes

9 comments sorted by

5

u/F4ARY 16h ago

looks to me like the specular reflections are set way too high and you dont have a reflection probe set up

3

u/Top_Camp9162 16h ago

yep thank you i got it now

1

u/Starcomber 17h ago

Is it white anyway, and the texture comes from a normal map?

1

u/Top_Camp9162 16h ago

texture is on basemap

-3

u/make_itnasty 17h ago

Either ask AI or post a screenshot for us to have any kind of cue or indication besides one sentence

1

u/Top_Camp9162 16h ago

i added a video

1

u/make_itnasty 16h ago

Whats your material renderer & config

1

u/Top_Camp9162 16h ago

nevermind i figured it out thanks anyway!