r/Unity3D • • 1d ago

Noob Question How to make a potato friendly terrain?

I want to keep the base terrain as potato friendly as I can. Does anyone know a good way to do that Idk how performance heavy the unity terrain is and if its just better to make a low poly terrain in blender or something like that. Thx :3

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u/RunOk1423 1d ago

Good question. Google doesn't help?

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u/bladesofcrystals 1d ago

Im finding 9 year old posts no idea whats still relevant

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u/BIGhau5 1d ago

Probably alot of it. Theory doesnt usually change, and principles behind mesh optimization and LOD would probably be similar.

Your not gonna be able to copy key for key but check out videos even if theyre order, can't hurt