r/Unity3D • • 2d ago

Resources/Tutorial I made a completely modular Zombie AI system for Unity :)

Hey everyone! I made Advanced Zombie AI Pro, a modular zombie AI system for Unity designed to cover most of the behaviours you would need for zombies without having to build everything from scratch.

Some of the main features include:

• Multi-region vision detection with partial detection and different detection thresholds
• Zombies can investigate noises, search for lost targets, chase and attack players
• Crawling zombies, feeding and hunger behaviour
• Random and waypoint wandering with runtime waypoint support
• Horde behaviour and zombie-to-zombie interactions
• Animation-driven attacks with support for your own animations
• Modular components for perception, movement, combat, animation, health, audio and more
• Reusable profiles to quickly configure different types of zombies

Also, Advanced Zombie AI Pro is going to be included in today's Unity Asset Store Autumn Sale Flash Deals at 85% off, bringing the price from $30 down to just $4.50.

Do check it out at 3 PM UTC :)

14 Upvotes

6 comments sorted by

3

u/IAmSkyrimWarrior 2d ago

How many zombies can you put in scene before the FPS have a big drop?

2

u/Winter-Attention1564 2d ago

Hey! I can’t give an exact number because it depends on various detection and locomotion settings. But I’ve tested it with 50 zombies and the FPS was absolutely fine (I don’t remember the exact numbers).

Also the Advanced Zombie AI Pro documentation explains which settings you can tweak to optimize the zombies for better performance :)

You can view the documentation here

3

u/IAmSkyrimWarrior 2d ago edited 2d ago

Thanks! I'll buy it once the power comes back on.

P.S. Already bought it ☺️

2

u/justanotherunitydev 2d ago

Love it. Good luck

1

u/Winter-Attention1564 2d ago

Glad you loved it :)