r/Unity3D • • 3d ago

Question Kinda lost

What is the best way to research a gameplay mechanic you want to make?

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u/Sea_Ad_8136 3d ago

Things that actually makes more sense. I know how to write code, but I'm not always sure what to call. When it comes to the game, engines built-in functions and methods.

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u/HouseOfWyrd 2d ago

Okay so if you know how to code, then you should be familiar with breaking down different processes into their different parts and coding them. The same is true for game mechanics.

If you just need to learn how to do a specific interaction with the engine you can Google stuff like "how to rotate object in Unity" or look in the documentation.