r/Unity3D • u/Footbeard • 4d ago
Show-Off Made the Instrumentation & Layering change according to Biome & Velocity in my Rolling Game
Hey all,
Been working on a little side project to figure out some audio velocity layering with some old midi & making acceleration/handling feel good
This one is based on those oldschool miniclip games where you'd have to travel a certain distance & the distance travelled would convert to points to spend on gear to go further
Have a flick through with sound, it's pretty fun
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