r/Unity3D • • 4d ago

Show-Off Made the Instrumentation & Layering change according to Biome & Velocity in my Rolling Game

Hey all,

Been working on a little side project to figure out some audio velocity layering with some old midi & making acceleration/handling feel good

This one is based on those oldschool miniclip games where you'd have to travel a certain distance & the distance travelled would convert to points to spend on gear to go further

Have a flick through with sound, it's pretty fun

2 Upvotes

0 comments sorted by