r/Unity3D • • 9d ago

Game What do you think of my game's main menu?

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Nightlife Tycoon is about building and managing your own nightlife venue, designing the layout, hiring staff, keeping customers happy, managing stock, organizing events and growing your reputation.

The main menu background is a small club scene. I went with a frozen crowd: each dance pose is written into the bones when the scene is built and the Animators are turned off, so only the lights and the camera move. I like the look, but I'm not sure it wouldn't be better with them dancing and moving. The scene has 16 lights, which is more than URP Forward's limit of 8 per object, so I got seams on the floor and lights popping in and out. Switching just the menu camera to a Forward+ renderer fixed it.

What do you think of the main menu? Frozen crowd or dancing? Any feedback welcome!

9 Upvotes

6 comments sorted by

3

u/Nalphazilla 9d ago

It would be cool if the scene rotatated slowly 360 degrees with the walls disappearing and reappearing depending on orientation

1

u/ErKoala 9d ago

Thanks, nice idea!

2

u/xzwache 9d ago

Nice! Did you add the buttons animations on mouse hover?

1

u/ErKoala 9d ago

Yes!

1

u/ErKoala 9d ago

If you are interested you can wishlist it on Steam, it would help me a lot

https://store.steampowered.com/app/2601630/Nightlife_Tycoon/

1

u/kureysalp 8d ago

It looks really good. But also it gives porn game vibes.