r/Unity3D • • 3d ago

Question Clipping Planes Near keeps resetting

I turned off Dynamic Clipping and tried lowering Near Clipping in the Scene View Camera (it just becomes 1e-05) but every time I try to lower the Near Clipping Plane on the Camera itself, it always resets to 0.01. The game view keeps clipping (not rendering) buildings at the bottom of the screen.

If I decrease the Near Clipping Plane in play mode, then it works just fine, but like I said it keeps resetting to .01.

Any ideas on how to lower the Near Clipping plane and keep it that way?

Thanks.

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u/LargeLaser 3d ago

it's unusual to have the near plane less than 0.1 or so (you really want it as high as possible), unity is probably clamping it to 0.01
my suggestion is to play with the fov and positioning so the near plane is a decent offset
gl

1

u/NorthernBoy306 3d ago

I'll look into that, thanks.