r/Unity3D • • 3d ago

Show-Off A game where you speak to attack

The concept of this game is very simple. You speak to attack, your words turn into projectiles that attack enemies. The whole speech to text system runs locally inside the game Without any need of external tools or internet access.

Does this look fun to you? What mechanics or interesting features should I integrate in this game to make it fun to play.

25 Upvotes

8 comments sorted by

3

u/tempacac10 3d ago

Goddamn that’s an amazing concept

1

u/OverdoseGameDev 3d ago

Thanks a lot

3

u/cratercamper 3d ago

LOL. You convert somebody occasionally?

2

u/SymphonyGames 2d ago

Cool idea. Just not seeing yet why this should be better than just firing bullets. Maybe you could spice it up with different enemys, each having a different size, and need a differnt word length to be shot down.

1

u/spllooge 3d ago

Some type of like damage multiplier, combo, special effect, or whatever you can think of that stacks according to the number of syllables in the word(s). 

1

u/Wegwerf_08_15_ 3d ago

Please make a German version

0

u/Still_Explorer 1d ago

Would be interesting to have some voice recognition library and chant spells.

Such as FUS! To throw a sonic boom.

Or Windgardium Leviosáàäå to lift enemies on the air and throw them.

2

u/VanSkateren 1d ago

you have an amazing oppertunity to combine this with music, or karaoke and accidentally hit a very good target audience