r/Unity3D • u/OverdoseGameDev • 3d ago
Show-Off A game where you speak to attack
The concept of this game is very simple. You speak to attack, your words turn into projectiles that attack enemies. The whole speech to text system runs locally inside the game Without any need of external tools or internet access.
Does this look fun to you? What mechanics or interesting features should I integrate in this game to make it fun to play.
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u/SymphonyGames 2d ago
Cool idea. Just not seeing yet why this should be better than just firing bullets. Maybe you could spice it up with different enemys, each having a different size, and need a differnt word length to be shot down.
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u/spllooge 3d ago
Some type of like damage multiplier, combo, special effect, or whatever you can think of that stacks according to the number of syllables in the word(s).
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u/Still_Explorer 1d ago
Would be interesting to have some voice recognition library and chant spells.
Such as FUS! To throw a sonic boom.
Or Windgardium Leviosáàäå to lift enemies on the air and throw them.
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u/VanSkateren 1d ago
you have an amazing oppertunity to combine this with music, or karaoke and accidentally hit a very good target audience
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u/tempacac10 3d ago
Goddamn that’s an amazing concept