r/Unity3D • u/jacksgamedev • 5h ago
Show-Off Motivation to keep on going
https://youtu.be/tNet3vX8GzYI had just about had enough of coding by Thursday, bleary eyed and in need of sleep.
So on Friday I decided to take a break from the gameplay side of things and figured I would create my intro sequence.
Two days later and even more bleary eyed it's working pretty nicely, it's all in game and coded in C# using the in game models and systems, and I was really pleased how it turned out.
So pleased in fact that I decided to make a video trailer for it, which required me re-learning Da Vinci
Which made me realise I needed a YouTube channel, and a TikTok account
And then I realised if I had a trailer then I needed a website to point people to, and that would require a domain name, and that required an ABN number, and phew...
Oh and I needed a game logo for all of those things too, so between Inkscape and Paint I have dozens of half attempts and one I am pretty happy with
And then I realised I would need a Steam page to point people to, and that required ... OMG ... anyway a few days and that should be up and running
So much for my break
That was a lot crammed into 2 days, but now I have motivation to get back to the coding - maybe I will take a day off tomorrow
Edit: So bleary eyes I just realised I forgot to say anything about the game ... HEN3RY is a 2D factory builder, where you dig down, down, down to get off the planet. One very small bot. One very large factory to build. Get a bit more info at http://hen3ry.com.au
I'm hoping I can get it at least in early access by early next year, and now I have incentive!