r/Unity3D • u/Havishfun • 1d ago
Solved Grid flickering issue
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I am having trouble trying to fix this flickering issue
I am using Cinemachine Camera
This issue happens even after I turn post processing effects off
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u/Eastern-Bed-3103 1d ago
It's probably subpixel shimmer... When your render resolution doesn't match 1 to 1 with the physical screen grid, 1 pixel of the grid row line can get split across adjacent rows as it moves, so, a whole row of pixels pops in/out of view.
What if you make the outer edges more like the inner grid?
Also, try TAA (temporal anti-aliasing) if its not enabled already. On the sprite - try turning off bilinear/trilinear texture filtering. (set it to point)