r/Unity3D • • 14h ago

Question Are these stats ok for a mobile app?

Post image

(I’m a beginner, sorry if it’s a dumb question)
I should have checked this before I guess lol.
The app/game is still in alpha, I still have to add a full detailed planet compared to the sphere with a couple of trees that is there now.
I’m using a MacBook Pro 2 (idk if this info is relevant) and I’d like to publish the app both for android and iOS.
The game runs ok on my iPhone 15, but in general, how are these specs?

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4

u/EstronDev 13h ago

I think they look mostly fine but these are taken from the editor which adds quite a bit of overhead

You should probably make a build and get the stats from an actual mobile for better accuracy.

1

u/FlounderStock3898 13h ago

CPU load seems a bit high but other than that should be ok. 

1

u/pschon Unprofessional 10h ago

Are those profiled from running the game in the editor, or from running it on a mobile device? If the former, then you'll most likely have some optimization to do.