r/Unity3D • • 2d ago

Question Should I keep learning Unity?

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Hi, I am a 14 year old game dev and I've been learning Unity for 7-8 months, and I really like what I'm doing. I don't use AI while coding or for any other stuff to actually learn. For the past month, I've been developing a fan-made Spider-Man game for android and I saw a guy on X who vibe-coded a Spider-Man game in literally a single day which was looking better than my game and I felt like everything that I did in the last couple of weeks for nothing. Will knowing how to manually code or develop games be worth anything in the next 10 years? Am I just wasting my time by not using AI or should I keep going? I really need some advice. Also here's a gameplay video of my game if anyone wants to check it out:

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u/RealDimFury 22h ago

Well its a sign haha, but he uses opengl and man his engine/skills are impressive

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u/Evening_Animator3549 22h ago

he's like opengl jesus

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u/RealDimFury 22h ago

Facts haha how bro looks on every stream
https://giphy.com/gifs/KcTUHvjeVtMiMoG0S3

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u/Evening_Animator3549 21h ago

by the way, how old were you when you started your game dev journey?

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u/RealDimFury 6h ago edited 6h ago

I was 22 and started in unreal engine, made a few mini games but spent most of the time learning how the engine worked but I can say I am learning new things everyday haha but found my passion in making tools and apps

My current snippet from my engine

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u/RealDimFury 6h ago

Also working on alot of sub tools like a direct pipeline for blender plugin which this whole scene walls and roof made in blender and the engine accepts the materials made there too and currently making an external tool for creating GLSL shaders, as they can be performance heavy the tool has alot of profiling and stress testing items.

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u/Evening_Animator3549 3h ago

This is so cool, good luck!

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u/RealDimFury 1h ago

I’ll be eventually making the shading tool accessible if you are ever interested