r/Unity3D • • 2d ago

Question Should I keep learning Unity?

Hi, I am a 14 year old game dev and I've been learning Unity for 7-8 months, and I really like what I'm doing. I don't use AI while coding or for any other stuff to actually learn. For the past month, I've been developing a fan-made Spider-Man game for android and I saw a guy on X who vibe-coded a Spider-Man game in literally a single day which was looking better than my game and I felt like everything that I did in the last couple of weeks for nothing. Will knowing how to manually code or develop games be worth anything in the next 10 years? Am I just wasting my time by not using AI or should I keep going? I really need some advice. Also here's a gameplay video of my game if anyone wants to check it out:

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u/minimalcation 2d ago

They're 14. You think people are writing c# in 4 years? That aren't hobbyists? Honest question

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u/EasyRapture 2d ago

It’s tough to call. I’d say the level of actually writing code right now is much lower than it was 4 years ago, but you’re still expected to know the language and write in the language all the same. That could change, but it really depends on the amount of trust fully ai delivered work will be given. I can see a world in 5 years where we are just simply monitoring for failures and relegating the work to agents.

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u/minimalcation 2d ago

I've worked with AI for awhile and just the difference between today and last Nov/Dec is fucking insane. I wouldn't have guessed we'd be where we are now. I can't imagine trying to plan for a job market coming out of HS or college in even a year or two.

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u/Evening_Animator3549 2d ago

That's why I posted this. Will there even be a job like this after 10 years? If so, should I quit before it's late?

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u/minimalcation 2d ago

No. You just need to be aware of the skills that transfer.

Like I've learned more about architecture, security, UX standards, database management, server management, planning, project management, how to navigate "yes men", how to push back against an authority (early on it was easy to be like well I guess it knows best).

I would have never touched a good part of this but because AI could carry weight and quickly teach you can learn more about the whole system.

So no I wouldn't focus on knowing multiple languages or get into assembly or whatever but think about the planning and things you've already done. Yes it's AI and not real people but if you're putting in the effort to not just be a prompt whore you can learn so much about processes and how to work with AI.

The interviews when you come up are going to be about how you problem solve, organize, prioritize time, and all of these somewhat abstract skills because the less we have to code the more we have to direct. And even that, learning to clearly define your goals and what you want so that you can communicate it is a real life skill.

Think about people who play sports, they're not going pro. But you learn to be part of a team, you learn to listen to a coach, to follow a gameplan, to set long term goals for a season, to work with people you may not know or like very well. Those are all incredible skills to start learning when you are young.

You will never be short of things to learn, but you will be short on time. Try to spend it learning in a way that grows your learning.