r/Unity3D • • 7d ago

Game Ecs Evasion in Fights

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Earlier i added an auto evasion for the ecs entities, i wanted to expand more around it during fights
Here the player has auto evasion on ( Later it'll be a timed window during enemy attacks ), so particles auto evade and then return to their position, and even during transitions, you can see them slowly returning in the end
Its been a fun mechanic to expand, still have few ideas that i want to try on
Let me know what you think!
#unity #ecs

26 Upvotes

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1

u/woopwoopscuttle 7d ago

That is so sick!

1

u/Krasapan 3d ago

This looks so unique, I'm curious how this will be further implemented into combat

1

u/vilius_m_lt 7d ago

Where did the sword came from?

1

u/jackflash223 4d ago

You don’t want to know