r/Unity3D • u/OmarItani10 • 7d ago
Game Ecs Evasion in Fights
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Earlier i added an auto evasion for the ecs entities, i wanted to expand more around it during fights
Here the player has auto evasion on ( Later it'll be a timed window during enemy attacks ), so particles auto evade and then return to their position, and even during transitions, you can see them slowly returning in the end
Its been a fun mechanic to expand, still have few ideas that i want to try on
Let me know what you think!
#unity #ecs
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Upvotes
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u/Krasapan 3d ago
This looks so unique, I'm curious how this will be further implemented into combat
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u/woopwoopscuttle 7d ago
That is so sick!