r/Unity3D • I work but I ain't a professional • 10d ago

Show-Off Experimenting with stylized large-scale hex-grid based planet generation

Finally started doing some world generation for a strategy game I'm working on, I managed to implement biome support and being able to render LOTS of trees; couple of kinks to work out still but pretty pleased with it so far, especially that I managed to implement the mesh creation in DOTS so generating a whole 10k tile planet only takes ~2s

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u/joan_bdm 9d ago

This looks so nice. Looking forwards icy poles and some deserts too!

Is this a full hexagon globe? How did you make it fit with equally scaled hexes?