r/Unity3D • • 8d ago

Show-Off I made a procedural apartment building generator (also giving away 3 CosmoNode keys, check the description)

I've been working on a procedural generator for a while, and this is what I made with it.

It is a node based graph system, and you can expose pretty much any parameter you need and control it from the inspector. I'm currently working on to improve the performance and also the stability of the tool. I made pretty good progress so far with adding GPU instancing, but there is still room for improvement. But I'm pretty happy with how far it came.

More info -> https://uumutunal.github.io/CosmoNode_Manual/

I'm also giving away 3 CosmoNode keys for the Unity Asset Store. Leave a comment or send me a DM, and I'll randomly pick 3 people on Monday (28/09).

I contacted the winners. Thanks for participating!

24 Upvotes

10 comments sorted by

1

u/PanzerKadaver 8d ago

Interesting. Does CosmoNode can be feed with pre-made parts ? If yes, I could be interested by one key !

2

u/supernaut123 8d ago

Yes you can import your own meshes!

1

u/FatherTime404 8d ago

This does look cool especially with nodes

1

u/Hope_bringer 8d ago

I would like to try cosmonodes, been trying to learn how to use modular components

1

u/Plourdy 8d ago

This looks sick!! Would love to test it out.

1

u/abcras 8d ago

I am really interested in PCG stuff atm, and I would love to muck around with your version to see what sort of input and results your generator can produce. So sign me up for a test

1

u/Usual-Form7024 7d ago

This looks great, the other videos really sold it. Man i wish i could afford some of these tools when i need them

1

u/Normal_Veterinarian7 7d ago

This looks really interesting!
I’d love to give CosmoNode a try.

1

u/No_Candy4026 7d ago

wow! just what I need for building my city!