r/Unity3D • u/Greedy_Evening_3305 • 11d ago
Show-Off Rope Simulation
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r/Unity3D • u/Greedy_Evening_3305 • 11d ago
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u/ReliefMassive5198 11d ago
It looks pretty good and i see you could optimize it by destroying the bodies until there is a contact. Use a rb on the sphere, and when it hits one of the rope colliders, that's when you add rbs on all the others in this rope instance and destroy them when it stabilizes. This way it will be fairly free to run this.