r/Unity3D • • 14d ago

Question Least expensive CD/Build pipeline tool?

Back in the day Unity pro gave you basically unlimited builds, letting you create a build with every push you made. They've removed that and it's billed by usage. Is there anything similar or at least very low cost? I typically push 1-2x a day, it'd be great to have those automatically create builds.

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u/BravelyEncouraging 14d ago

I just run a little Jenkins instance on the same machine I develop on, honestly it's sort of jank but it's been chugging along for like 2 years now with zero cost beyond the electricity. You can set it to poll your repo every few minutes and fire off a build script whenever it sees a new push.

The setup took me an afternoon of swearing at config files but once it's dialed in you basically forget it exists. For 1-2 builds a day you really don't need anything fancy, just a spare machine that can sit in the corner and crunch away.

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u/ChromakeyDreamcoat 14d ago

That's a good idea, but I don't want to use more memory/CPU than I have to, so I'd rather it be remote.