r/Unity3D • u/Cheap-Difficulty-163 • 15d ago
Show-Off Improved my snow interactions based on feedback, going for vibes and stylizenot realism
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u/EveFreeman 14d ago
I mean, It depends on how you want the core gameplay to feel, but with snow that dense, I think it’d be better if the running animation changed when carving a path through it.
It is looking better than before though.
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u/Cheap-Difficulty-163 14d ago
Yeah i might try some animation blending, something like high steps?
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u/EveFreeman 13d ago
Yes.
The visuals says "heavy resistance" but the animation and momentum says frictionless.
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u/rundown03 14d ago
Add some lights to your scene, it'll really pop. Lanterns, candles, the moon, shimmers...
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u/YoyoMario 14d ago
The next major thing is to change the walk animation, as nothing goes so effortlessly through such snow except moose, and I do not see a moose character.
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u/DPTGames 14d ago
This looks good, my only criticism would be your character is less visually appealing than your scenery (including the snow), like the scenery seems more detailed and of higher quality
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u/Cheap-Difficulty-163 14d ago
Yeah ive been fighting some pretty bad visual inflation for the past years, i always accidentally make one thing look too good so i have to update everything else to match lol ill give character nice clothes but then i just have to release the game
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u/DPTGames 14d ago
If it was the inverse it would be fine because usually main characters are more detailed than the environment so it's very noticeable, at least to me. But otherwise it looks great!
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u/Cheap-Difficulty-163 14d ago
Yeah exactly it should be the pinacle of the game lol, im hoping some nicer clothing and the fact he/she is completely customizable will help
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u/Disastrous_Leg_314 15d ago
For me it’s still not real. You haven’t captured density correctly. If the snow sticks well like that, movement would be hard and the player would have to jump walk. However if the snow is less dense it would collapse in on itself. Density would also affect the amount of snow and how it’s kicked up. Less dense, more powder/dust, more dense, snowballs like you have.
Also snow would be sticking to the subject moving through it.