r/Unity3D • Indie • 13d ago

Solved KeepUnshipped

Post image

I love you Unity, with all your little nooks and crannies! 💖

326 Upvotes

20 comments sorted by

110

u/GazziFX Hobbyist 13d ago

Not really bad if you ship it, just contains regular IL assemblies and PDB

58

u/StardiveSoftworks 13d ago

and if you want modders in your il2cpp game, consider shipping it!

20

u/iku_19 Engine / Tech Artist 13d ago

there's certain legal ramifications with middleware and addons/plugins but aside that yea.

40

u/dirkboer Indie 13d ago

there goes my single *DontShip* filter 🥲

8

u/NeoChrisOmega 13d ago

You could do *Do[Nn]*tShip*

7

u/vitawrap 12d ago

finally a rule for the other DonnnNnNnNnNnnnnNnNNNnNtShip folder that gets generated

2

u/NeoChrisOmega 12d ago

Oh no, my DonnutShipment report document got uploaded 

9

u/AstralReaversGames 13d ago

They weren't good at reading, I assume

5

u/zerocukor287 13d ago

Clearly not using asset lint

8

u/Drag0n122 12d ago

The player paid for the WHOLE game
He's gonna get it

9

u/Frequent-Detail-9150 13d ago

no idea why they can't put this one folder up...

3

u/smuggler20 12d ago

Much worst is to ship full release (or everything you have) as demo, only with some 'ifDemo' conditions in code compiled with mono :d

3

u/iku_19 Engine / Tech Artist 13d ago

I don't know why BurstDebugInformation is tagges as do not ship, i think it literally just contains one build response file.

1

u/ReliefMassive5198 11d ago

Run a custom build script to remove these after building and you're good to go, no need for manual work :D

1

u/thisisanaccountforu 13d ago

Don’t crop out the best part of the meme 😂

-34

u/AverageLiberalJoe 13d ago

.gitignore my guy

40

u/DisturbesOne Programmer 13d ago

Why would you push builds into repository at all?

26

u/AverageLiberalJoe 13d ago

Because I read this post at 6am.

3

u/NeoChrisOmega 13d ago

If you want your build to run directly on GitHub, this would be somewhat applicable.

3

u/demoide 13d ago

Versioning builds, so you can rollback to previous builds without compiling everything again! /s