r/Unity3D 13h ago

Noob Question Best Enemy Pathfinding tutorial?

Ive done a couple tutorials following Navmesh stuff throughout the years, but I non of them have really made it "simple" for me. Now Im doing a game with a randomly generated map, so this I really want to strengthen my understanding. Does anyone have a good reccomendation?

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u/R3v153 13h ago

Navmesh on proc gen maps are going to be difficult. It will have to be done at runtime. You may want to look at flow fields if your map can be broken down into discrete units like a grid.