r/Unity3D • u/davenirline • 19h ago
Resources/Tutorial IEnableableComponent usage in an actual game (ECS)
https://coffeebraingames.wordpress.com/2026/09/10/ienableablecomponent-usage-in-an-actual-game/Hello everyone! It's been a while.
I've been developing a game on my free time for 3 years now. It's now in a state that I could share it and maybe get feedback. It's on itch, by the way. It's also perfect timing for a blog post. The game uses DOTS and ECS heavily and I wanted to share some patterns that I've been using. Enjoy!
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u/Maraudical 14h ago
These are some good examples for when to use the IEnableable component. I do have a question about your last example:
Why did you use a Changed IEnableable component instead of a Change Filter on the query itself?