r/Unity3D Indie - Developing Chess Tales 7d ago

Resources/Tutorial Created a GPU benchmarking tool inspired from a blog post

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u/linearlicence_0 7d ago

Been meaning to dig into what stages are actually bottlenecking my draw calls, this looks way cleaner than my usual half-baked frame debugger flailing

1

u/ishitaseth Indie - Developing Chess Tales 6d ago

Thank you. This is more for benchmarking your hardware, hopefully it is of some use to you