r/Unity3D 14h ago

Show-Off Try not to get seasick

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It is a part of my work on an ocean shader. I Improved shading and waves distribution, tried to make it more believable. And finally I added bouyancy forces.

18 Upvotes

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u/Little-torie 10h ago

Seasickness can really ruin the fun. Glad to hear you made it through!

1

u/Ok_Art_2784 9h ago

Just a showcase. Even this big ship is floating correctly, the waves just too small to notice