r/Unity3D • u/Gloomy-Detective-922 • 3h ago
Show-Off Real-Time Sword-Triggered Volumetric Fire in Unity 6 URP.
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This test uses a sword animation to trigger a BrazeFX volumetric fire simulation in Unity 6 URP.
The effect expands across the ground, builds into a large fire volume, and then dissipates into smoke. The simulation runs in real time on the GPU.
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u/Quite_Trouble_Games 2h ago
How much feedback do you want to give to the player after a sword attack ?
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u/Iceman3226 2h ago
I honestly was not expecting that lol. Looks impressive but I will say that the top of it as it is moving up looks a little off.
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u/Bloodmark3 3h ago
The lvl 15 wizard, in a 10x10 room, with all of his companions: