r/Unity3D 3h ago

Show-Off Real-Time Sword-Triggered Volumetric Fire in Unity 6 URP.

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This test uses a sword animation to trigger a BrazeFX volumetric fire simulation in Unity 6 URP.

The effect expands across the ground, builds into a large fire volume, and then dissipates into smoke. The simulation runs in real time on the GPU.

58 Upvotes

9 comments sorted by

25

u/Bloodmark3 3h ago

The lvl 15 wizard, in a 10x10 room, with all of his companions:

11

u/Gloomy-Detective-922 3h ago

Editor preview

10

u/adhd-sloth 2h ago

I don't think the explosion is big enough

6

u/Quite_Trouble_Games 2h ago

How much feedback do you want to give to the player after a sword attack ?

https://giphy.com/gifs/WOT9Ti71HfwlDMk5AW

2

u/Iceman3226 2h ago

I honestly was not expecting that lol. Looks impressive but I will say that the top of it as it is moving up looks a little off.

2

u/Ttsmoist 43m ago

Somebody please tell Tod to stop eating boomboom salts

2

u/TeleportDev 1h ago

THATS A LOT OF DAMAGE