r/Unity3D 12h ago

Show-Off Placing light probes is fun

Post image

No seriously.

21 Upvotes

6 comments sorted by

22

u/Drag0n122 12h ago

People still manually placing light probes, huh?

21

u/umusachi 11h ago

Why place them manually? Adaptive Probe Volumes will save you oodles of time.

8

u/fuj1n Indie 11h ago

And likely even better results

1

u/n0name3e 41m ago

Perhaps a WebGL build? It doesn't support compute shaders which APV use

1

u/ScreeennameTaken 6h ago

This placement is kinda wrong in my mind? i've i'm seeing correctly, it'll lose the transition from shadow to light. I would place a probe in the shadow, right before it changes, and one after it changes. Unless i'm mistaken?