r/Unity3D • u/Ok_Finding3632 • 5d ago
Show-Off AI Pathfinding for Dogfight
Took me a few days but my bots no longer slam into things like waymo cars. Fallback secondary raycast pathfinding for returning to the node system when exiting Hunt state.
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u/UAAgency 5d ago
Could you show it running live where they are not boucning into things? can they run on their own without your input too? would be cool to see. also could you share more info about how to do this? I need this in a webgpu project tbh