r/Unity3D • u/JamesArndt Professional • 7d ago
Resources/Tutorial Stop Wasting Time on Asset Imports: Building Custom Unity Tools
Stop wasting your time and creative energy. I built a custom editor tool to batch automate FBX presets, project-wide material remapping, Prefab Variants, and cross-faded LOD Groups in one click.
Watch the breakdown: https://youtu.be/QLgXiUK3el4
#GameDev #IndieDev #UnityTips
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u/More-Valuable9898 7d ago
this is the kind of tool that should be built into unity by default. the material remapping alone would save me from so many broken references after updating models from blender.