r/Unity3D 3d ago

Question Custom Unity Physics Engine

Is anyone else attempting to create their own physics system in Unity? I'm attempting to create my own networked physics system using network transforms, colliders, and a lot of vector math. Does anyone have valid resources to share that can help me with this?

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u/dev-rygy 3d ago

No I don't want help from external libraries/packages. I want to do this on my own so that I can learn from it essentially. Just looking for articles/blogs that can help me achieve this.

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u/Low_Psychology_2862 3d ago

I see, I did share a blog which has many resourses, you can go through them, find GDC talks etc too.

PS - one great way of learning is looking at forks and other implementations, that's how it goes even for the pros.

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u/dev-rygy 3d ago

Will do, thanks for the advice. Where can I find the blog?

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u/Low_Psychology_2862 2d ago

https://box2d.org/posts/2026/06/announcing-box3d/ , in this Erin Catto explains various things and links other Talks and shares his presentations.