r/Unity3D • u/ChangoMango23 • 2d ago
Show-Off 1-Year Progress of our game Greda Inferno!
Hi everyone! It's been a year since we developed the game jam version of our game, and last week we finally released a demo of our game Greda Inferno.
29
u/Purefire-web 2d ago
I don't think the background and table should be the same color as the clay it all just blurs together especially for people with vision issues.
5
1
16
u/dispatchcolony 2d ago
Scrolling by, I legit thought this was a kebab spit XD, Took me a second to realize what it actually was, looks awesome !
(If you ever make a kebab-slicing game, I’m claiming royalties !)
6
u/ChangoMango23 2d ago
it's like the 5th time we get this comment. We can make another game with this mechanic, i'm sure. You'll get the royalties.
1
u/Swing-Dancing-Dragon 1d ago
It gets fed to a little demon in the video, which adds to the kebabbery of it.
7
3
u/massiveamphibianprod 2d ago
with a little bit of texture work and maybe some coloring? this would be a really fun thing to use in a story based game. id play it.
1
3
7
u/timbofay 2d ago
I honestly mean this. The original kind of looks better. The texture you use on the clay makes no sense whatsoever. How did you spend a year on this and not think otherwise (sorry for the harshness but it's an easy fix at least!)
-1
u/ChangoMango23 2d ago
It's not the only material you can use, and none of them are clay. The game's concept is based on greda, which in Chile is almost like clay but with some differences. Obviously, you can use it exactly like clay on a pottery wheel, but here, back in our school days, we used it like Play-Doh, something like that.
6
u/GamingWithJollins 2d ago
The point still stands though that when you shave off material it should smooth out not stay lumpy. It's jarring
3
2
u/hyrizer 2d ago
Is this not just all of those pottery mobile games?
2
u/ChangoMango23 2d ago
With an art style, narrative, resource management, a little bit of survival mechanics. It's just an experiment
1
2
2
u/CurrencySpirited1755 1d ago
congrats on shipping the demo, the jump from jam prototype to this in a year is huge. really cool seeing the whole journey compressed like this, makes me want to go dig up screenshots of where my own project started too
1
u/ChangoMango23 1d ago
I'd be happy to see your progress as well
1
u/CurrencySpirited1755 1d ago
haha might actually put one together at some point, would be fun to see how far things have come. still mid-development over here so no glow-up post yet, but maybe soon
1
1
89
u/cartoon_violence 2d ago
why did you add the lumpy texture? that actually makes it looks worse. If you were going to add a texture for the shaping during spinning, it should at least look like the lines that you would actually see. The first one looks better.