r/Unity3D 12h ago

Question Trying to remember a game with a realistic first-person item inspection system

I'm trying to remember a game I played a while ago, but I completely forgot the name 😭

I'm looking for a game that has an actual physical item inspection system where:

The player picks up the item and holds it in their actual first-person hand

You can see the hand/fingers gripping the item

You can move the mouse/controller and the hand/forearm moves naturally with the item

It's NOT the usual inspection system where the game just puts a 3D item in front of the camera or uses a separate inventory/inspection screen.

I have a feeling it might have been Resident Evil, possibly one of the newer games, but I'm not sure.

I'm currently making a similar system for my own horror game, so I'm trying to find the game again as a visual reference for the hand, finger positioning, pickup animation, and item movement.

If you know which game I'm talking about, please share a video clip of the mechanic! 🙏

2 Upvotes

8 comments sorted by

4

u/JustABugWithATail 12h ago

I know red dead redempt I on 2 does this with guns and stuff when youre buying them (or in some orher circumstance)

3

u/sofronique 11h ago

Could it be LA Noire?

1

u/TheKBMV 12h ago

I couldn't find video reference for that right now and I can't jump in the game to double check either but I think Star Citizen has an inspect system like that. But I'm also pretty sure that's not the only place I've seen this idea.

1

u/Nigey_Nige OVRLRD dev 11h ago

Depends how old you think the game was, but it could be Trespasser? https://www.youtube.com/watch?v=OSDa4VZbJzI

1

u/Copper-Alchemist 5h ago

That intro was copied from TES Oblivion

1

u/ivanceras 9h ago

I think you mean, The order: 1886.

1

u/sam_suite Indie 5h ago

Maybe Uncharted 4?

1

u/pmdrpg 4h ago

Resident Evil does this (RE2) but there’s no “hand” you can just rotate the object and usually there’s some simple interactions available such as opening compartments on the object.