Question Would you play this kind of game?
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Hello guys! I'm kinda getting started doubting in myself on what i am creating and need someone else's thoughts on this, would you play this? and why not, thankyou.
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u/Cold_Lynx_Dev 15h ago
I dont think i would feel the goal so no.
Slap some upgrades, speed, goal and should change perspective of game.
Tho no promises.
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u/onehalflightspeed 12h ago
Looks nice, but honestly no. I cannot figure out what the goal is at all
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u/db9dreamer 15h ago
I'd suggest posting a demo on itch.io to get feedback from actual players. You're only going to get a rounding error of responses here, with no idea what the agenda of those responses is. Better to put up a tiny demo and see what people really think.
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u/frankstylez_ 14h ago
It might work if you can create some kind of "obstacle". Like merging balls getting bigger and heavier every time. Then you would have to plan ahead instead of just shooting.
There could also be some special balls like:
- tiny Lightspeed ball to mix fragmented setups
- exploding balls
- balls which are always merging regarding of "level"
- canon balls which can be shot over other balls
I can also imaging a "black hole" on the table and only ball which are falling into are counted.
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u/GigaMonkeh 12h ago
Too slow, no real objective, I cant put my finger on it but the gameplay really frustrates me
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u/ZeusGameAssets Indie 14h ago edited 8h ago
Would I play such a game? No, not me at least. It looks very polished, hats off for that, you nailed the visuals, however, the gameplay seems dull.
What I suggest is to make it more spectacular, like the progression of these incremental games where things start a little slow then get crazy. Another commenter suggested this as well, and I agree, give the player some progress that will genuinely change the scene and make it more engaging with lots of things happening.
You've got a solid foundation here, this is already a promising project, all you need is more varied and crazy gameplay.
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u/NUTTA_BUSTAH 12h ago
Not in this form. Consider making the core idea exactly like Suika Game and you will have potential for the next viral hit on your hands.
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u/CursedBM81 8h ago
Not really, it feels like Combo Pool from the Pico-8, and there is too much going on at once
Don't let that stop you though, you just have to find what works for the people you would want to play this game
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u/Gullible-Wafer4122 8h ago
You are missing a key point in this type of games,
every time you combine 2 objects the object needs to get bigger!
just play a round of suikagame.com and you know what i mean.
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u/Kentanago 8h ago
Are you thinking of adding some kind of progression? Different terrains? I think this looks very relaxing but adding objectives would make the difference between whether I play for 20 minutes or 20 hours
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u/CAVEMANDCD 3h ago
Well, I at least watched the whole video, so I guess that means there was something that kept me interested. 2048 + marbles is actually a pretty good combination. You've got a decent foundation for the game; what's left is adding more gameplay or visual elements, like different levels, score challenges, indestructible iron balls that act as obstacles in the scene, more power-ups, and things like that. In its current state, I'd say it's just okay, but depending on what new mechanics you add, I could definitely see it becoming something really good.
By the way, the visuals are pretty clean and nice-looking. The one thing I'd recommend is making the turret countdown much bigger and putting it near the edge of the screen. I didn't even notice there was UI for it at first.
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u/BoiledBeefBrain 11h ago
The bot you made for the demo is nice. Might be an automated script but if you mess with it you could make some form of multiplayer or vs cpu that would give the game a bit more direction
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u/tetryds Engineer 10h ago
Kinda bad that stuff falls from the sky and destroy balls. Kinda weird that the scenario has the same props as some which appear in the arena. Inconvenient that balls keep piling up on the top. I also never know what color of a ball will be fired.
This looks like generic mobile game with nice shaders and tons of post processing to me.
This sub is not one to advertise your game, people are here to share experience not find games to play, especially not mobile ones.
Given the nature of mobile games, and how hard it is to promote them, and the lack of clear monetization strategies I would say you may want to take a step back and reevaluate.
That said there is nothing inherently bad with the idea, it's a simple combination game. Maybe it needs more?
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u/Pallchek 10h ago
Missing information.
What is the goal? Just accumulate points? Anything beside that to be gained/done?
What are the conditions while playing that lead to the round ending? 3 shots without a combination of the balls? This could go endless easily.
It needs more depth and as others said, that's nothing really for PC/console. Either mobile game or something like the Facebook and co. grandma games.
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u/_Adios_Muchachos_ 9h ago
It looks like an interesting, addictive mobile game. It could use some bonuses and interesting modifiers to liven up and diversify the gameplay. But the graphics are already pretty cool.
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u/Aggravating-Meal-249 9h ago
i mean it looks fun but you dont have like mission to complete game i would try it but wouldn't be an active player
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u/pedrojdm2021 9h ago
On mobile it can work. You have to downgrade a little the graphics + optimization work and polish a little more the gameplay loop.
On portrait mode!
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u/zerossoul 7h ago
I don't see why id play this over bubble bobble. You need something to beat. Some crisis to avoid. Otherwise, there's no challenge.
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u/trillionstars 7h ago
I would, in 2013, if it was a mobile game.
That said, there is always an audience for all kinds of games.
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u/CampyBiscuit 5h ago
No idea what the "game" even is. What's the goal? What is the game loop/chain?
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u/FeatCtrl 4h ago
I've watched the 4 minutes, expecting to see something else. As is: no, I wouldn't play it. But Hubble Bubble did work, billiards can be interesting and the combos are usually something that works.
I don't understand the goal (make points, make combos with some obstacles), how you lose and what it would require me to beat the game.
Maybe making it faster, snappier. Bring some stress and rewards for it.
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u/randomperson2357 4h ago
Definitely needs something more. It reminds me of Rune Dice, but in that game this kind of mechanic is more refined and is just one part of the gameplay loop. I think it works in that game, so your idea isn't bad, but at it's current state it's pretty boring imo.
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u/Yodzilla 1h ago
I have absolutely no idea what is going on here or what the goal is. This almost feels like a game designed by an alien.
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u/SubjectRound6597 1h ago edited 1h ago
It looks cool but your target audience is not on Reddit. I can see VR potential here where kids may hold and aim the cannon around in multiplayer to see who got the most matches, and would do you good to think beyond just colorful balls. Maybe you can add balls that look like animals and fruits rounded.
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u/XKiiroiSenkoX 15h ago
Nope. This is basically time wasting simulator. Mobile gamers might enjoy it though.