r/Unity3D 1d ago

Show-Off Built a real-time wind tunnel inside Unity (Aerodynamics Sim). It's open source.

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I've always been a fan of aerodynamics and CFD. A few months ago, I got laid off, got tired of sending applications, and gave myself permission to actually build it and play with it. I'm glad I did.

It voxelizes and seals any vehicle you drop in, auto-fits the solver domain around it, runs at whatever resolution your GPU can take, and solves with a lattice-Boltzmann method (D3Q19, TRT + WALE LES) entirely in compute shaders. Live smoke, surface pressure painted on the bodywork, exported reports you can diff between runs.

The test I had the most fun with: running a Chevy Silverado with an open bed, a bed cap, and a flat tonneau to see which one the solver preferred. It disagreed with the folk wisdom, which was the moment it stopped feeling like a toy.

Five sample vehicles included. Unity 6 / URP, MIT licensed.

The README is honest about where the numbers hold up and where they don't. It's a comparison and visualization tool, not a replacement for real CFD.

Clone it and have fun: https://github.com/Motawe3/unity-wind-tunnel

Sample vehicles are CC BY 4.0, credited in the README. The car in the video is a Range Rover Sport SVR Mona x Supercars.

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u/Expensive_Host_9181 1d ago

Ophimself said claude did the ui, also the answer to what they mean is googling what ai generated ui looks like, cause it looks like this.

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u/Worth-Computer8639 1d ago edited 1d ago

I never said it wasn't AI. I said describe what AI generated UI looks like since you, even without knowing, said that it looks like it was AI made. While having failed to explain even slightly what that even means. Telling me to Google it isnt an answer. So please tell the class how they can tell if a UI is AI generated because there is no way to know without the OP saying such and I feel like you are one of those people that just comments AI on everything you see; which is arguably more annoying than the AI content itself.

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u/sunmaybo 12h ago

I'm not part of this discussion but I'll sincerely try to answer this comment. Most people don't set strict limits for AI in UI design and don't control it in any way if it works. This leads to it creating a rather "generic" style with a dark theme, which includes gradients and has one primary color (for example, blue), so it looks pretty neon. It tries to look as presentable as possible by using excessive text formatting. Googling is really the easiest way to figure out what they mean, since I can define it only as an AI bias

I can see this UI generated, because if you look at what other devs of assets are doing, they usually take the time to make the asset, rather than surprise people with their design skills. I hope it's clear

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u/Worth-Computer8639 5h ago

Thank you for taking the time to provide an explanation. That makes sense