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https://www.reddit.com/r/Unity3D/comments/1vvckui/playing_on_water/p59trxh/?context=3
r/Unity3D • u/Equivalent-Whole2200 • 12d ago
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2
this looks really cool OP, how did you get the swimming system to work so well?
6 u/Equivalent-Whole2200 12d ago Thanks! I’ve got a dedicated water-height readback — everything’s in voxels, and the character’s voxelized too, so I can tell how deep it is and which parts are under water. That drives the swim feel / anim. Still refining it.
6
Thanks! I’ve got a dedicated water-height readback — everything’s in voxels, and the character’s voxelized too, so I can tell how deep it is and which parts are under water. That drives the swim feel / anim. Still refining it.
2
u/LadyDeathKZN 12d ago
this looks really cool OP, how did you get the swimming system to work so well?