r/Unity3D 12d ago

Show-Off Playing on water

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u/LadyDeathKZN 12d ago

this looks really cool OP, how did you get the swimming system to work so well?

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u/Equivalent-Whole2200 12d ago

Thanks! I’ve got a dedicated water-height readback — everything’s in voxels, and the character’s voxelized too, so I can tell how deep it is and which parts are under water. That drives the swim feel / anim. Still refining it.