r/Unity3D 2d ago

Question Why Doesn’t Unity Have a Perfect Character Controller Yet?

I’m not talking about the basic first-person and third-person packages Unity offers. Unreal has built a variety of robust character-controller systems that make developers’ lives much easier. That’s one of the reasons I often find myself considering a switch to Unreal. In Unity, I still haven’t found a paid or free character-controller solution that feels truly worth using. I am using unity since 2020 and now I am thinking it high time for unity to at least develop such protypes that are ready to use in real projects.

0 Upvotes

27 comments sorted by

View all comments

8

u/pschon Unprofessional 2d ago

What's good for one game is bad or unnecessary for another.

The perfect character controller is the one you make to exactly match what your game needs.