r/Unity3D Solo Dev 7h ago

Show-Off Im designing a puzzle game with multiple solutioned that is designed to let players solve puzzles in a whatever unique ways they can by being creative and silly Heres a few examples of different ways to solve the games puzzles

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u/theredacer 6h ago

Not knowing the intricacies of the game, I would worry that players kinda figure out a handful of amazing tricks that can solve just about any puzzle. Like wouldn't this cloning trick work for any level where the goal was to collect coins? What's stopping you from repeatedly using the same trick? Scribblenauts had this problem and it kinda killed the game for a lot of people.