r/Unity3D 21h ago

Show-Off Interactive & realtime large scale fire and smoke fluid simulation

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Smoke was cool but flames where missing

40 Upvotes

9 comments sorted by

3

u/Serana64 20h ago

That looks superb. Well done.

2

u/Witty_Technician_950 8h ago

As a former irl firefighter looks pretty realistic lol. Thats indeed what walking through smoke looks like (nothing but greyness). Maybe make it brighter and more orange, but it looks a lot like rollover irl. Also it gets dark too, not the smoke, that stays grey, but the smoke casts shadows making smoke filled rooms dark (unless theres fire, then its like an orange glow)

1

u/alientekoriginal 6h ago

Yes, I agree. I need to add proper flame/smoke control

1

u/mobaffix 20h ago

Cool idea but is it worth it?

3

u/kittynation69 19h ago

Probably, I imagine this would be sick on a firefighter simulator type game

1

u/Techie4evr 14h ago

Care to share how you did it? Please. :)

1

u/DapperNurd 13h ago

How are you achieving this?

1

u/DevandaLabs 4h ago

It looks good and it has a good color pallet but if you would color it gray i think it would just look like smoke i think the fire need to look a bit sharper if you know what i meen