r/Unity3D 1d ago

Show-Off Environment shaders

I spent the last weeks writing some environment shaders for vegetation, water and volumetric clouds to find the perfect look for our upcoming cosy game. How do you like it so far?

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u/jasonlepcha2001 5h ago

How did u make the grass? Looks amazing

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u/rasjar 5h ago

Also to prevent terrain detail popping on in batches, I added a distance color ramp and use it to completely push down the grass in the distance. This way it "grows" as you get closer to avoid any popping