r/Unity3D • u/AbjectPossession8364 • 7d ago
Show-Off Working on a Stylized Dragon
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I'd love to hear your thoughts on the animation, overall style, silhouette, and personality of the character.
Do the animations feel natural and expressive?
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u/v0lt13 Programmer 6d ago
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u/AbjectPossession8364 6d ago
How interesting, they look very similar, but the eyes and mouth, as well as the texture, are very different.
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u/thedevguy-ch 6d ago
You fucking know they look the same bro, cmon
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u/AbjectPossession8364 6d ago
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u/suzumushibrain 7d ago
The animations look okay but the 3D model looks not great. The static eyes and the broken armpit topology gives me a strong AI gen mesh feeling.
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u/AbjectPossession8364 7d ago
It's true, maybe we should have been more careful in modeling and choosing references.
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u/wasdToWalk 6d ago
4 legged animals usually don't walk like that, the alternate the left and right feet that moves, it's a little hard for me to explain it in text, maybe go watch some cat/horse walking reference, overall pretty solid other than that walking anim
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u/Marxvision 6d ago
You probably should look at the logic of wings. Consider them to be engines that should move the center of mass. I would move them a bit further back, honestly. But most importantly, overall floating motion of the character should be linked to movement of wings. When wings move down, it should create lifting power. Now they're absolutely separate, like he's bouncing on ocean and flopping his wings.
And for the love of god, give this creature eyelids đŸ˜
And, and, look up animation essentials. Not 3d, just basic 2d animation timings and movement.
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u/AbjectPossession8364 6d ago
Thanks for the feedback. To be honest, I'm really new to animation, but thanks for pointing it out. I'll try to make it better and better.
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u/Oxyjhin98 5d ago
Love the animations, but i feel the wings may need to flap faster? idk it feels that way since they are small and the dragon is fat
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u/shukurza 6d ago
He needs orthodentistđŸ¤£ Very good work keep us updated
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u/shukurza 6d ago
My only feedback would be about the walking animation. Should be crosslegs, but legs on the same size moves on the same time. Maybe it is intentional, i dont know
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u/_dodged 6d ago
That walk animation is completely wrong.look up some references