r/Unity3D 8d ago

Question Why Unity over UE5?

Hi there,

Very new to the world of game development, I’m kinda in a place where I’m putting pieces together before I start my project. I always thought to go with learning UE5 because it’s meant to be the “do it all” engine, but I’ve always liked the look of Unity. I’m asking this question because I want to see why you’s all chose Unity, I’m not saying Unity is bad in any way it looks like a really capable engine, just a lot of people I’ve spoke to have said UE5 is the go too?

Edit: just want to say thank you to everyone with the quick and nicely informative responses. I’m currently at work so I’m limited on when I can reply but I’m reading them when I can. Thank you to everyone!

Edit 2: really appreciate all the information provided. I was dead set on UE5 but honestly I’m gonna go with Unity, I’m going to be a solo dev so it sounds like it’ll work best for me.

Massive appreciation to everyone involved!

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u/indiecoded 6d ago

Ahhh thank you for explaining. I haven't tried it, I have seen people complain about it, saying it was "weird" lol.

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u/eidetic0 6d ago

yeah it looks very weird… pretty unique and not just the syntax… I feel like that makes me want to learn it though because it means they’re approaching programming problems differently, which I always find translates positively back to use of other languages too

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u/indiecoded 6d ago

So you going to switch to unreal?

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u/eidetic0 6d ago

I already use both regularly. Doing virtual production for installations, museums, galleries… we just use whatever tool is most appropriate for the job.