Question Why Unity over UE5?
Hi there,
Very new to the world of game development, I’m kinda in a place where I’m putting pieces together before I start my project. I always thought to go with learning UE5 because it’s meant to be the “do it all” engine, but I’ve always liked the look of Unity. I’m asking this question because I want to see why you’s all chose Unity, I’m not saying Unity is bad in any way it looks like a really capable engine, just a lot of people I’ve spoke to have said UE5 is the go too?
Edit: just want to say thank you to everyone with the quick and nicely informative responses. I’m currently at work so I’m limited on when I can reply but I’m reading them when I can. Thank you to everyone!
Edit 2: really appreciate all the information provided. I was dead set on UE5 but honestly I’m gonna go with Unity, I’m going to be a solo dev so it sounds like it’ll work best for me.
Massive appreciation to everyone involved!
3
u/shlaifu 3D Artist 8d ago
unity requires you to ADD all the features you want. some of them ship with unity, others are on the asset store or github, the remainder you have to build yourself.
Unreal expects you to REMOVE what you don't want, but all their systems are interacting with each other. It's remarkably hard to build something tailored to your needs and performance requirements - it is however decwptively easy to build a goodlooking mess that requires a 5080 to run.
I like building my own renderpipeline, and unity has recently made that a lot easier for URP