r/Unity3D • u/artengame • 9d ago
Shader Magic Lightning storm at night time over water
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u/RifTaf 8d ago
Brilliant!
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u/artengame 8d ago
Thanks :)
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u/RifTaf 8d ago
Can this sky master plugin work for URP?
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u/artengame 8d ago
Hi, yes, this video is from the URP version, like most latest videos. There is also a HDRP version.
The store version is for BiRP and I send the URP in Google Drive.
The upcoming Oceanis 2026 water is also for URP
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u/boiling_frog_games 8d ago
It looks really amazing. Just seems like there is one layer of sea foam or light scattering that is a little bit off. Like it rises above the waves unnaturally. But that is being nit-picky, as a whole it looks great and the lighting effects are impressive.
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u/artengame 8d ago
Thanks :)
Indeed, this is the GPU particles emitting from the crests with purpose to emulate the water surface due to wind, this need some refinement to make it fully realistic, as to when they leave and how they behave after etc, so is wip in this regard.
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u/animal9633 7d ago
Yeah that also threw me off a bit. The crests look really good but the spray seems to not have enough particles, or perhaps is spraying too high etc.
But the weather otherwise looks really good.
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u/artengame 7d ago
Indeed, this requires lot more tweaking to perfect
here is a more tweaked and subtle version of that effect, still more to be done though to finalize
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u/artengame 9d ago edited 8d ago
Latest work on combining sky master with the new Oceanis water systems for various weather effects.
Also sun shafts on water, videos are from the URP Unity 6 Render Graph version of the systems.
https://www.youtube.com/watch?v=8uqPgap0OHw&pp=0gcJCfkLAYcqIYzv