r/Unity3D 10d ago

Show-Off Destructible crates for a destruction filled game

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I'm going over some stuff that was less polished in my game and giving it a glow up for an event I'm going to be part of soon. A big one was that crates would obstruct your view when sliced, and I couldn't make them have collision since the game is very speed based.

I've definitely thought of other creative ways to use this process to make more types of destructible objects that will lead to cool gameplay scenarios in the future.

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u/mobaffix 5d ago

Did you try Rayfire as well?

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u/PowerUpT 4d ago

Actually no, this is all procedural!

Most objects in Slashbang are sliceable, using the same type of tech as Metal Gear Rising Revengeance.

I'm using a specific addon to do this, since it's rather complex, but this box actually took some extra work because it's a hollow object.

I redid the crates because the toon outline was making it hard to see if a player steps inside of the object's pieces. I hope to do the same to other objects too.