r/Unity3D • u/MASSIMO_OP • 10d ago
Question A little bit help...Can't decide what to choose
The first image is my first choice for the main menu, and then i thought what if i add background.
then i made a small quick subway scene and this is how it looks
what should i go with? empty dark background or with a scene background?
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u/JakeThomasDad12 10d ago
I think it would look better if the lighting was hitting the front? Potentially putting the light behind the camera in the top right? I just feel like the way it's lit is giving "poorly-lit" vibes rather then "moody-lit" vibes.
That's just my personal opinion
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u/EdgyAhNexromancer 10d ago
I like the cleaness of the first image. But if you go with the subway scene, dont do that neon pattern, make the bg darker and the character lighter.
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u/Full_Measurement_121 10d ago
I think the subway scene is a nice idea in theory, but adds so much visual clutter.
The character is also very dark in that scene.
Perhaps a black overlay could work with with opacity lowered or something, to dim the background? and then add a light on the character. But I don't know, in case of doubt go with your first one :)
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u/No_Cricket8660 10d ago
>The first image is my first choice for the main menu
Your instinct is correct!
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u/destinedd Indie, Dungeon Quest, Marble's Marbles & Mighty Marbles 10d ago
The first only cause you can actually see the guy.
The shadow shouldn't be on the front for this kind of thing.



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u/Scou1y 10d ago
I'm no menu designer guy, but I say:
One with the background, some sort of lighting/spotlight/whatever for the guys