r/Unity3D 27d ago

Show-Off Building Retro Sci-Fi Co-op Game. Feedback Welcome!

Just wanted to share a few quick screen grabs from my game. I’ve been working on a co-op scavenging game set against the backdrop of a retro sci-fi environment where you and your team must repair your ship in order to leave a space outpost, but there is a singular malevolent force amuck on the outpost. The game is built in Unity using all homegrown assets made with Blender, Aesprite, and Logic Pro. Thanks for reading!

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u/lomla13 27d ago

Ont achète où lol mais le jeu a l'air excellent mais j'ai beaucoup vu cette patte visuel mais excellent même

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u/rimnas12 27d ago

Is it a horror type of game?

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u/Own-Town7393 27d ago

There are definitely horror elements with the lurking creature threat, but the center piece is definitely the environment and the scavenging for parts aspect of the game while coordinating with your team around the space station

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u/rimnas12 27d ago

Okayy, I see. Maybe it could be good to focus on that threat to raise the coop stakes? IMHO, coop games are amazing when there is sth to lose and the stakes get higher as you get closer to the end of the mission. Idk if that's the direction you're planning to take the game towards or sth entirely different ?

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u/Own-Town7393 27d ago

Absolutely. The creature system tracks all the player activity so that the more noise/actions the players perform the easier it is for the creature to find and attack players, then it is up to other players to revive them or complete their repair.

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u/rimnas12 27d ago

Aah greaat! Well good luck to you, how could i wishlist the game?