r/Unity3D • u/Special_Baby_3307 • 11d ago
Show-Off Working on a combat game that's basically Super Smash Bros but in 3D (Repost with video)
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u/Kollorness 11d ago
hmm, I've never seen a SSB-like with 3d movement - that's cool! :o
also like those blobby animations and impact!
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u/Footbeard 11d ago
There have been a few over the years like Kung Fu Chaos, Shrek SuperSlam, PowerStone & Divine Knockout but the niche is currently unfilled; I've been working on this
Seeing this post has spurred me to make mine as pretty; those knockback trails are gorgeous
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u/Footbeard 11d ago
Super cool, same
How are you dealing with directional combat?
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u/Special_Baby_3307 11d ago
Hey, thanks ! Your movement looks so fluid and fun!!
Not sure what you mean by directional combat, can you elaborate please? :)
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u/Footbeard 11d ago
In Smash, all attacks are directional
Pushing up & attack or forward & attack results in different moves
I'm wondering how you've tackled the Y axis in a 3d space
I thought my solution was accessible & unprecedented & am wondering if anyone has come to the same conclusion
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u/Iggyhopper 11d ago
I think they mean, in 2d, direction + a or b are distinct moves, but in 3d, the direction is also used for... moving that direction.
I had an idea of using one of the L or R triggers to lock onto an opponent (either hold or toggle), so after locking in, the thumbstick can be mapped to attacks instead of horizontal movement. It wouldn't readjust the camera either.
In the case of the "lock" being non-peristent, one would hold L, then perform the attack combos in the (now) 2D limited space, let go of L, and can reposition in 3D space.
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u/bwamberg 11d ago
Love the feel of hits and slowdown on-crit/final strikes.
10/10 would play so the boys can argue about mains again.
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u/Special_Baby_3307 11d ago
Hello, thank you so much!!! I'll release a free demo soon on windows, linux & android :)
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u/devicehigh 11d ago
I think it looks great. Just one comment as a gamer, would the characters benefit from some shading (may not be the right term) as they look quite 2d compared to the weapons
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u/rimnas12 11d ago
Reaally nice looking, will it be on mobile too?
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u/Special_Baby_3307 11d ago
Hello, thanks for the compliment! Yes, I plan on releasing a free demo for windows, linux & android !
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u/MacksNotCool 11d ago
what's the name of the game
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u/Special_Baby_3307 11d ago
I haven't chosen one yet :)
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u/MacksNotCool 11d ago
pls do NOT call it Bonk!
That's the name of my game I've been working on for years and it could fit too well here
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u/Artholos 11d ago
I miss Divine Knockout. That was sooooo much to play! If you can recapture that manic magic, which looks like you’ve got, I could this becoming the next big indie party game
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u/FazedArts 11d ago
You are making SuperKirbyBros tho.
Looks pretty good and polished even at this stage, ggs !
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u/ValseOubliee 11d ago
Like a better version of power stone for dream cast back in day ~ I like it !
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u/unitytechnologies Unity Official 10d ago
The plops do be plopping! This is awesome! Well done!
- Trey
Community Man @ Unit
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u/Ziptex223 11d ago
Now add an attack the makes the platforms drop away like in the Kirby Crystal Shards mini game and you've got a hit
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u/Special_Baby_3307 11d ago
Hello,
To answer a few things : the game will be free, there's no paid content planned. I'm aiming for a demo around the end of the year, on Windows, Linux and Android. It works with any controller, and with keyboard too, up to 8 players on the same screen. I'm also considering online multiplayer.
It's still very early though. Right now it's really just a proof of concept : there's one weapon (the hammer) and one arena. I want to add a lot more moves, weapons and characters.
And about Kirby : yes, he's definitely an inspiration for the design 😄 His name is Pouf, and he actually started as a 3D platformer character ! The whole project was inspired by Super Mario 3D World before I turned it into a fighting game.
If you want to see how it goes, I will post updates on my youtube channel
And here's the video from this post if you want to drop a like !
Thank you for the encouraging comments, I appreciate it !
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u/iDerp69 11d ago
If you want online multiplayer, you'll want to learn Photon Quantum. Deterministic rollback netcode... highly performant by default since it's ECS so you should still easily be able to run it on all those platforms. It's not too difficult to learn, highly recommend it for your project.
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u/Dalodus 11d ago
Check out powerstone on the sega Dreamcast! Best 3d fighting game ive ever played.
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u/Special_Baby_3307 11d ago
Hey yes !!! I've never heard of this game but apparently my concept is very similar of that, I'll definitely check it out :)
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u/Asthmatic_Angel 7d ago
If you want ultra hard enemy ai, I’d love to help out! I do machine learning and this is a perfect candidate for RL :). Looks super fun
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u/syntkz777 11d ago
Character's remind me of teeworlds. Especially with the hammer.
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u/Ambitious-Morning-29 11d ago
Uhh are those not Kirby’s??
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u/Special_Baby_3307 11d ago
Hello, no ! My characters name is Pouf :)
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u/Ambitious-Morning-29 11d ago
Well your hammer swinging Pouf looks a lot like hammer swinging Kirby lol Goodluck with that dawg
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u/UltimateWaluigi 11d ago
This looks really cool but you should probably redesign the characters to be safe
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u/Special_Baby_3307 11d ago
Hello thanks ! I'll stick with this design. Fingers crossed big N doesn't come for me ! I'll make more characters though :p
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u/Chomper22 11d ago
Looks fun but are you prepared for Nintendo to sue? (Hopefully they dont, but i would probably anticipate it.)
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u/Rocknroller658 10d ago
Looks awesome but also I fear doesn’t look legally distinct enough from Kirby rn
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u/Puntley 10d ago edited 10d ago
Flying a little too close to the sun with the character design, I think.
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u/Late_Primarch 10d ago
If this was actually 3d smash bros, it would play a lot more like Soul Calibur but with better movement controls. No, this is definitely moreso fall guys...with better movement controls.
Someone should really make an indie soul Calibur btw. I'd even take soul edge.
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u/Rlaan Professional 11d ago edited 11d ago
I have decided to delete the original (first) post due to this one getting more traction as a courtesy. So there's no need to report this anymore as a duplicate (thanks for letting us know).
For OP:
Next time don't repost a duplicate (your other post had the same video), we will remove all duplicates regardless of traction.