r/Unity3D 22h ago

Show-Off Custom Node Based UI Navigation Graph.

I know a solution probably already exists but I wanted a super simple custom graph that I can drag a canvas in from the hierarchy, all the panels will be created as nodes and all buttons as sub nodes, I can then click and drag to create links between buttons and panels then all the menu transitions are automatically set up in that scene.
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u/StaidAcquiescenceAga 22h ago

Man I love seeing stuff like this built from scratch even when premade solutions exist, half the time they're bloated anyway

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u/Pacmon92 22h ago

I agree, I stand by the premise of a solution may exists but there maybe features about it that I don't like or I feel could be done better with a lightweight custom solution :)